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SHMUP ...
Gameplay is not, however, particularly challenging from...
Play This Thing (Thu, 04 Mar 2010 01:05:34 GMT)

Edward's 1CC Log for Shmups: ...
The single oldest memory I have of being attracted to ...
Edward's 1CC Log for (Thu, 18 Mar 2010 04:08:00 GMT)

Re: Underwater level ...
Oh sorry, I misread what you said here: Quote from: Hor...
SHMUP-DEV (Mon, 15 Mar 2010 13:32:12 GMT)

Re: Underwater level ...
Quote from: Arpeggiodragon on Today at 01:15:55 pm. So ...
SHMUP-DEV (Mon, 15 Mar 2010 12:32:36 GMT)




Re: Underwater level ...
Thanks for the reply. I was going through chapter 6 in ...
SHMUP-DEV (Mon, 15 Mar 2010 12:15:55 GMT)

Re: Underwater level ...
Quote from: Arpeggiodragon on Today at 11:08:28 am. It ...
SHMUP-DEV (Mon, 15 Mar 2010 10:58:01 GMT)

Underwater level ...
Hi guys. I had named this: "Level design problems and u...
SHMUP-DEV (Mon, 15 Mar 2010 10:08:28 GMT)

Assault Squadron: Chillingo Puts Dibs On ...
Shoot Em Ups or rather SHMUP aren't new to the A...
The APPera (Wed, 03 Mar 2010 13:00:54 GMT)

Re: Nordenfelt - Development Thread ...
Indeed, it all looks way too slow, but the mechanics be...
SHMUP-DEV (Sun, 14 Mar 2010 03:18:35 GMT)

LunchTimeWaster: Naughty Shmup Fo ...
As the post headline's acronym hints at, this little sh...
Kotaku Australia (Tue, 02 Mar 2010 01:00:42 GMT)

Where can I find the old libBulletML API ...
They used to be on the wiki, but the wiki seems to be c...
SHMUP-DEV (Sat, 13 Mar 2010 20:55:05 GMT)

Re: Attrition ...
Cool. The sprites are huuge for the size of the game wi...
SHMUP-DEV (Sat, 13 Mar 2010 18:06:17 GMT)

Re: Attrition ...
Looks really cool my kind of shooter I'll be following ...
SHMUP-DEV (Sat, 13 Mar 2010 11:52:57 GMT)

Attrition ...
I've been slowly chipping away at a 2D game engine for ...
SHMUP-DEV (Fri, 12 Mar 2010 21:42:01 GMT)

Re: Attrition ...
Oooh. Looks pretty sweet. But eeengh, shaders, that's g...
SHMUP-DEV (Sat, 13 Mar 2010 00:36:06 GMT)

Re: Attrition ...
It looks pretty cool, yo. I really love the background ...
SHMUP-DEV (Fri, 12 Mar 2010 23:21:56 GMT)

Nordenfelt - Development Thread ...
Hi there, I'm going to share Nordenfelt's development t...
SHMUP-DEV (Fri, 12 Mar 2010 13:34:58 GMT)

Re: Nordenfelt - Development Thread ...
Thanks for mentioning it. Don't worry. Shots are to slo...
SHMUP-DEV (Fri, 12 Mar 2010 15:35:15 GMT)

Re: Nordenfelt - Development Thread ...
Good to see a prototype before it gets art in it. That'...
SHMUP-DEV (Fri, 12 Mar 2010 15:23:28 GMT)

Arcade shmup Ketsui getting porte ...
Originally released for the arcades back in 2003, Ketsu...
Xbox 360 (Thu, 11 Mar 2010 16:15:39 GMT)

Gamasutra: Michael Molinari's Blog - ...
If I haven't made it clear yet, I'm working on another ...
Gamasutra.com - All  (Thu, 18 Feb 2010 09:31:00 GMT)